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Room Treatment

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"A good room with treatment (aka an engineered space) can make even entry level audio gear sound better than an un-treated room containing the very best audio gear money can buy.  More importantly, the better your audio gear the more you will need a treated space to hear why it's better.

Understanding what to do and how to do it is actually less difficult then trying to decide what cables to buy.

We want you to address your listening space, especially if you own our gear because we want it to sound great in your home!

Un-treated rooms can mask or skew the differences in cables, speakers and all audio components. This is exactly why audiophiles feverishly buy and sell gear, and what fuels the audio placebo market.  

In a properly treated listening space the resolution at which you can hear is at least doubled making it easier to hear the fidelity of any component.  

People who have treated rooms are more inclined to step off the buy and sell merry-go-round of audio gear and start listening to music.  

I calculate the return on investment is 2 to 1. For every dollar spent on treatments you save two dollars on the never ending quest to make your system sound better."

We know that most don't want to deal with room treatments.  It's much easier to pretend the problem isn't real however there comes a point where the money you spend in gear trying to get the sound you want greatly exceeds the money you would have spent in treating your room.

Room treatments are ugly.  No, only if you make them that way.  A room can be treated with NO visual evidence of it.  A perfect example of how to do this for very little money can be seen in the Andrew Robinson video below:

-Steve Deckert / DECWARE

How to improve your room acoustics without any visible treatment

ROOM TREATMENT ~ WHERE DO I START?

DO I NEED A DEDICATED ROOM?

HOW CAN I CHEAT?

Steve's room:

See one of Steve's reference rooms created from a small space.

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Once you have your room sounding warm and smooth without an echo using simple things like rugs, carpets, furniture, drapes and etc., it's time to work on bass with a few traps in the corners and then lastly the imaging.

Diffusion is how you create uncanny imaging with a sound stage larger than your room.  It spreads the reflections out and reduces their volume which in turn un-masks a beautiful 3D sound stage with greatly focused images.

Some helpful articles about setting up your room

Diffuser Panels create better 3D imaging

These can be covered with fabric.

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Prime 13 quadratic sequence

PLACEMENT EXAMPLES

DIFFUSERS ARE IN ORANGE

FRONT WALL

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YOU

REAR WALL

FRONT WALL

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YOU

REAR WALL

FRONT WALL

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YOU

REAR WALL

DIFFUSERS work best in large numbers, and when they are on all four walls.

 

However, if you are limited to only a few, the above examples are ways to maximize what you have.

MORE PLACEMENT EXAMPLES

DIFFUSERS ARE IN ORANGE

FRONT WALL

YOU

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YOU

REAR WALL

This room is open to another space.

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Sample full wall layout. Each panel is 24x24"

FRONT WALL

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YOU

REAR WALL

This room is considered the ideal.

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Can fit in place of a ceiling tile.

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24 x 24 x 3.5 inches

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12 x 24 x 3.5 inches

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DECWARE is a trademark of High Fidelity Engineering Co.

75 S. Riverview Dr. East Peoria IL 61611 (309) 822 5255
Webpage Designed & Copyright © 1996 ~202
4 by Steve Deckert

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